Hello! I'm João

Hello!

A UX/UI designer with a passion for design systems and a background in digital design, motion design, audiovisual and multimedia.

My process-oriented approach and obsession with clarity ensures projects are completed creatively, on time, and with awesome user experiences.

I'm João, a UX/UI designer with a passion for design systems and a background in digital design, motion design, audiovisual and multimedia.

My process-oriented approach and obsession with clarity ensures projects are completed creatively, on time, and with awesome user experiences.

Work experience

Drooms

UX/UI Designer

October 2022 - Present

Devoteam

Audiovisual & Multimedia Specialist

March 2019 - October 2022

DDB Prague

Graphic Design Intern

September 2018 - December 2018

MIL Festival

Graphic Designer

February 2018 - March 2018

Terra Design

Motion Designer

January 2017 - December 2017

Social Animals

Multimedia Designer

July 2016 - January 2017

UX/UI Designer

at Drooms

October 2022 - Present

Creating and maintaining Drooms Design System, including all documentation, foundations, UI components and UX writing.

Responsible for structure and maintenance of design team’s Confluence space, where we create all our documentation.

Implemented design tokens in Figma and a shared component library with development.

Remote (Full-time)

Frankfurt, Germany

UX/UI Designer

at Drooms

October 2022 - Present

Creating and maintaining Drooms Design System, including all documentation, foundations, UI components and UX writing.

Responsible for structure and maintenance of design team’s Confluence space, where we create all our documentation.

Implemented design tokens in Figma and a shared component library with development.

Remote (Full-time)

Frankfurt, Germany

UX/UI Designer at Drooms

October 2022 - Present

Creating and maintaining Drooms Design System, including all documentation, foundations, UI components and UX writing.

Responsible for structure and maintenance of design team’s Confluence space, where we create all our documentation.

Implemented design tokens in Figma and a shared component library with development.

Remote (Full-time)

Frankfurt, Germany

UX/UI Designer at Drooms

October 2022 - Present

Creating and maintaining Drooms Design System, including all documentation, foundations, UI components and UX writing.

Responsible for structure and maintenance of design team’s Confluence space, where we create all our documentation.

Implemented design tokens in Figma and a shared component library with development.

Remote (Full-time)

Frankfurt, Germany

Education

UX/UI Design at EDIT

March 2022 - July 2022

In the UX/UI Design course, I actively developed hands-on projects and interactive prototypes while constantly reflecting on my design decisions.

The curriculum combined both theoretical and practical sessions, including project development, thematic workshops and guest lectures from professionals who shared their experiences and challenges.

UX design • UI design • Figma • Miro

Lisbon, Portugal

UX/UI Design at EDIT

March 2022 - July 2022

In the UX/UI Design course, I actively developed hands-on projects and interactive prototypes while constantly reflecting on my design decisions.

The curriculum combined both theoretical and practical sessions, including project development, thematic workshops and guest lectures from professionals who shared their experiences and challenges.

UX design • UI design • Figma • Miro

Lisbon, Portugal

UX/UI Design at EDIT

March 2022 - July 2022

In the UX/UI Design course, I actively developed hands-on projects and interactive prototypes while constantly reflecting on my design decisions.

The curriculum combined both theoretical and practical sessions, including project development, thematic workshops and guest lectures from professionals who shared their experiences and challenges.

UX design • UI design • Figma • Miro

Lisbon, Portugal

EDIT

UX/UI Design

March 2022 - July 2022

ETIC

Graphic Design

October 2017 - July 2018

MoGraph Mentor

Motion Graphics

February 2017 - September 2017

Restart

Cinema 4D

February 2017 - May 2017

ESCS

Audiovisual and Multimedia

September 2013 - July 2016

UX/UI Design at EDIT

March 2022 - July 2022

In the UX/UI Design course, I actively developed hands-on projects and interactive prototypes while constantly reflecting on my design decisions.

The curriculum combined both theoretical and practical sessions, including project development, thematic workshops and guest lectures from professionals who shared their experiences and challenges.

UX design • UI design • Figma • Miro

Lisbon, Portugal

© 2024 designed and created by João Ruivo